Virtual Lab Models (Unity 3.5)

I created all the models from high poly sources or from scratch, textured and shader setup in Unity including the environment and scene setup.


I have been working in the game industry since 2002 in a range of roles from 3d artist to game programmer. This website contains my portfolio from 2001-2015, and is long overdue for an update/overhaull. To see some of my latest work check out