Lab Security Station (Unity)

A model created for a Unity project (work in progress).

No toon shader is used, everything is painted into the maps to keep things simple, stylized and efficient.


I have been working in the game industry since 2002 in a range of roles from 3d artist to game programmer. This website contains my portfolio from 2001-2015, and is long overdue for an update/overhaull. To see some of my latest work check out